Here’s a pretty good example of many of the animations I’ve worked on over the past few years.
All animations were created in Blender using rigs I built. Due to the nature of the character generation software used for the final product of each of these projects (i.e. on-demand rendering of game avatars wearing whatever the users choose, courtesy of Electrotank.com’s AvGen system), all animations needed to be kept to a minimum number of frames, with thoughtful re-use of said frames being commonplace.
All the walk cycles in the latter half of the reel are from Ubisoft’s Imagine Town virtual world, and are all only 8 frames total of keyframe animation data. This was a fun one in particular; coming up with various walk cycles can be challenging, but I had a good time with it. For the rendering here, I simply dressed the avatar in various items of clothing I thought suited the walk and, well, there you have it!
I hope you enjoy it; I had a lot of fun animating these, as well as making the reel itself
While contracting during the past few years, I had the pleasure to work on an online virtual world based on Ubisoft’s Imagine game series. As the project began, I was doing everything; modeling, texturing, rigging, and animating. As the project grew more demanding, the company contracted another artist to speed along with the modeling, so animating was left almost entirely to me.
I’ve posted renders of some of my favorite poses from animations I created. Note that all models are intellectual property of Ubisoft, and that many of the clothing items & hairstyles were created by my fellow artist contractor.
This was my first job. I had a good time there, and learned quite a lot. Looking back, I see so much I could have done better… but that’s the way it goes usually, isn’t it?
Still, I’d like to post some images of my work from that time. Here they are!
(*Note that I did the characters in the first image; the environment was designed by another artist.)
Here’s a handful of pencil drawings I did, some in school, some after. Pencil and paper were my original medium, and I loved them so.
I made this in school during a course called Drawing Bootcamp. Five of the best weeks I had at Ex’pression
I’ve decided to post some work from when I was in school
So, I originally wanted to link a nice lil’ diagram of the Pantone Colors of the Year from 2000-2012 made by Lori Sawaya of Color Strategies on my tumblr, but the site kept tossing up errors.
First I was a bit frustrated, but then I got excited and went ahead and made my own version. It’s more my style, anyhow
Thanks Lori & CS for the inspiration! Props!